Dragon ball legends game mechanics

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You can swipe side to side in order to move your character, and then tap the screen to throw out either a melee combo or a small ranged ki blast, depending on your distance from the enemy. You float in the air while locked on to an enemy opposite you.

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But it's much more comprehensive as a gameplay experience than I would've expected. Incredible.ĭragon Ball Legends is a gacha game though, and it does have some of those frustrating and typical mobile game aspects I've already railed on. Swiping and tapping on the screen made him react. Instead of opening a card pack and throwing down with some nonsense about a weapon triangle on a game board, my character, Shallot, was actually just there. So I went into Dragon Ball Legends with a fair amount of hesitation, and came out, well, not blown away, but certainly feeling more positive than when I went in.

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So often these anime licensed titles decide to just insert the characters into what feels like a generic mobile template and call it a day. I've played card games, alright? I've played card games, I've played gacha games, and far too often there's, well, no actual gameplay in between all the collecting to keep me involved for longer than a couple of sessions. I love seeing those familiar characters, hearing their sweet wee voices screaming unintelligible jargon. Despite that glaring personality flaw though, I don't play a lot of anime games, especially not on my mobile.

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